Is there a way to get a Hero unit to show its level (sort of like a tooltip) when you mouse over it?
Seems that should be a simple option somewhere... or isn't it?
You can get the unit name to be displayed below a unit. Maybe you could get that to display the level field similar to how you alter tooltips to show certain field values?
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
as far as i know if you just uncheck the "no tooltip" unit flag and the unit has a veterancy it will automatically show the level on the units highlight tooltip
you can also change the highlight tooltip in the actor for the unit
Yes, all you have to do is uncheck the unit's "no tooltip" flag.
Thing is, it won't show (no level info that is, just the unit's name) on Heroes that are level 0!
Though, frankly, after wading through way too many validators and other checks, I'm beginning to question the validity of Blizzard's choice to start at 0.
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Is there a way to get a Hero unit to show its level (sort of like a tooltip) when you mouse over it?
Seems that should be a simple option somewhere... or isn't it?
You can get the unit name to be displayed below a unit. Maybe you could get that to display the level field similar to how you alter tooltips to show certain field values?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
as far as i know if you just uncheck the "no tooltip" unit flag and the unit has a veterancy it will automatically show the level on the units highlight tooltip
you can also change the highlight tooltip in the actor for the unit
Well... yet again one of those mapping moments :P
Yes, all you have to do is uncheck the unit's "no tooltip" flag.
Thing is, it won't show (no level info that is, just the unit's name) on Heroes that are level 0!
Now, since my Heroes start at 0...
If the 0 is no integral part of your gameplay, make them start at 1 ;)
Done.
Though, frankly, after wading through way too many validators and other checks, I'm beginning to question the validity of Blizzard's choice to start at 0.