Ok so here's the problem I'm having for hours now. I made a custom hero hydralisk Hunter Killer, and everything is working except that it's not throwing its needle spines when it attacks; instead, it throws WHITE SOCCER BALLS every time it attacks and also gives me this error in red font:
"WARNING: Unable to create unit actor. Creating fallback sphere unit."
I tried duplicating the projectile unit that a hydralisk uses and fit it to the duplicate hydralisk's Launch Missile effect, but it still doesn't work. I also checked to make sure that I correctly fit Impact Effect and Launch Effect to the duplicate hydralisk's attack and correct weapons to its unit actor. Now I am so lost. :(
Edit: Hm... maybe I am having parent value issues? Maybe I should try adding weapon effects by doing "copy from: X".
Whenever one of these white balls shows up it always means the same thing: The actor of the unit you are using is not existent and/or not properly linked. You should look for the missile that your copied hydra uses and add an actor for it. You can just copy the actor from the normal hydra missile and link it.
Ok so here's the problem I'm having for hours now. I made a custom hero hydralisk Hunter Killer, and everything is working except that it's not throwing its needle spines when it attacks; instead, it throws WHITE SOCCER BALLS every time it attacks and also gives me this error in red font:
"WARNING: Unable to create unit actor. Creating fallback sphere unit."
I tried duplicating the projectile unit that a hydralisk uses and fit it to the duplicate hydralisk's Launch Missile effect, but it still doesn't work. I also checked to make sure that I correctly fit Impact Effect and Launch Effect to the duplicate hydralisk's attack and correct weapons to its unit actor. Now I am so lost. :(
Edit: Hm... maybe I am having parent value issues? Maybe I should try adding weapon effects by doing "copy from: X".
Whenever one of these white balls shows up it always means the same thing: The actor of the unit you are using is not existent and/or not properly linked. You should look for the missile that your copied hydra uses and add an actor for it. You can just copy the actor from the normal hydra missile and link it.
Edit: Yay. 300 Posts! :-)
@Obatztrara: Go
Gracias, amigo! :D It worked! I am learning so many things about SC2 Editor from you guys already. :)
Just wait till you hit the fields that are unknown in the wiki. Then you will be a true map editor.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg