I was trying to get rid of a footprint ingame from a doodad that died, but the footprint remains. What I was trying to do was to make a footprint have an "overlay" property so it would go over it. I don't know if that is exactly how it works but I not quite sure what to do. Any help? Thanks in advance.
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I was trying to get rid of a footprint ingame from a doodad that died, but the footprint remains. What I was trying to do was to make a footprint have an "overlay" property so it would go over it. I don't know if that is exactly how it works but I not quite sure what to do. Any help? Thanks in advance.