In my game i have items that drop charges ie health packs armor weapons and items. Some of these items have charges for use which starts at 5 and uses 1 charge per use.. while some items work correctly and are removed properly after all charges are used i have 1 item in particular that after i use 5 charges it removes the icon but once i pick the item up again from another drop it is gray and once clicked gives error " out of charges " this item is a grenade type ability and was wondering if there is a field i can adjust to allow 5 more charges on the new items... not quite sure why this is happening at all if other items are working correctly and this one does not?
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In my game i have items that drop charges ie health packs armor weapons and items. Some of these items have charges for use which starts at 5 and uses 1 charge per use.. while some items work correctly and are removed properly after all charges are used i have 1 item in particular that after i use 5 charges it removes the icon but once i pick the item up again from another drop it is gray and once clicked gives error " out of charges " this item is a grenade type ability and was wondering if there is a field i can adjust to allow 5 more charges on the new items... not quite sure why this is happening at all if other items are working correctly and this one does not?