Title pretty much says it all. I have a custom map with lots of infested civilians that you can use. However, when a bunch are selected at once the game's FPS tanks hard. Strangely enough, when they are deselected the game goes back to normal. Any ideas on what causes this?
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Title pretty much says it all. I have a custom map with lots of infested civilians that you can use. However, when a bunch are selected at once the game's FPS tanks hard. Strangely enough, when they are deselected the game goes back to normal. Any ideas on what causes this?