I have a building with 0 opacity but i still want to show the death animation but i cant find any way to set the opacity to 100% before it dies so the only death animation that are shown are the lights from the explosion, no actor is visible.
Is there a way i can maybe change the model so it ignore the actors opacity? Or maybe there is some event that i can use to change the actors opacity before i dies?
go to the actors tab for your unit and open up the events+ right click and add a new event. make the event-> UnitDeath.(yourunit) then under it change the action to ->set opacity (whatever opacity you want).
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I have a building with 0 opacity but i still want to show the death animation but i cant find any way to set the opacity to 100% before it dies so the only death animation that are shown are the lights from the explosion, no actor is visible.
Is there a way i can maybe change the model so it ignore the actors opacity? Or maybe there is some event that i can use to change the actors opacity before i dies?
@Sherlia: Go
go to the actors tab for your unit and open up the events+ right click and add a new event. make the event-> UnitDeath.(yourunit) then under it change the action to ->set opacity (whatever opacity you want).