I am making a MOD called Starbow. If you look at this clip, you can see a weird bug happening to Dark Swarm. It floats up in the sky! It happens sometimes.
Whats going on? I upload my MOD file here aswell if anyone wanna have a look inside it.
Unable to replicate. Have you discovered any special condition under which this occurs? One thing I've seen on other effect models is an added argument "At Effect" on the actor creation event.
I am making a MOD called Starbow. If you look at this clip, you can see a weird bug happening to Dark Swarm. It floats up in the sky! It happens sometimes.
Whats going on? I upload my MOD file here aswell if anyone wanna have a look inside it.
Interesting phenomenon but I prefer whole demo maps rather than mods which is then an extra amount of time taken to download.
Odds are your persistent is set at a higher relative to the caster and some SOp you use for it then attaches it to the height of the effect.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Ah. come on. "extra amount of time to download" The MOD is 5 mb. How slow internet do you have? :p
But ok, I will look at the actor according to your theory. But please look at the mod for a correct diagnosis :)
Will try but time is very limited.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
If the Doctor is busy, anyone else wanna have a look at the file above?
Unable to replicate. Have you discovered any special condition under which this occurs? One thing I've seen on other effect models is an added argument "At Effect" on the actor creation event.
Hmm, as the at effect term would refer it to the Create Persistent used it probably reverts to the Z offset of the periodic offset. Worth checking.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg