Okay another problem - since the initial problem was solved:
I have a unit which has a tint color. It gets it on UnitBirth, because I want the unit to constantly have that tint color. When an effect that changes the ::host tint color affects my unit and expires, the unit will lose the tint color and be normal colored again.
How can I make it return to the tint color I set at the start?
Okay another problem - since the initial problem was solved:
I have a unit which has a tint color. It gets it on UnitBirth, because I want the unit to constantly have that tint color. When an effect that changes the ::host tint color affects my unit and expires, the unit will lose the tint color and be normal colored again.
How can I make it return to the tint color I set at the start?
Dunno, changed the thread title, but seems like it doesn't affect what it shows in the forum. Well. Anyway ^ new problem.
How are you removing your tint? Tried using the tint name field?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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