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I tried to tint a unit (In this case a unit which I gave the "Zerus Plantlife" model).
I tried to modify the actor events (The actor that gives the unit the model) to:
Event: Actor Creation / Any / Any Action: Set Tint Color (Red)
But it is not change the unit's color at all.
Works for me but only in-game (not in editor).
You can try to increase the HDR Multiplier. Sometimes the tint is too low show up unless you increase that. Make sure its on One Shot as well.
@bulletbutter: Go
'Tis true, but the model in question, "Zerus Plantlife", tints fine with hdr 1.0
To show up in the editor you must have a timer with a 0.016 value that when it expires does the tint.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I tried to tint a unit (In this case a unit which I gave the "Zerus Plantlife" model).
I tried to modify the actor events (The actor that gives the unit the model) to:
Event: Actor Creation / Any / Any Action: Set Tint Color (Red)
But it is not change the unit's color at all.
Works for me but only in-game (not in editor).
You can try to increase the HDR Multiplier. Sometimes the tint is too low show up unless you increase that. Make sure its on One Shot as well.
@bulletbutter: Go
'Tis true, but the model in question, "Zerus Plantlife", tints fine with hdr 1.0
To show up in the editor you must have a timer with a 0.016 value that when it expires does the tint.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg