Working on an ability that does damage in a cone in front of my caster, and then knockbacks/damages aall enemies hit. My initial idea on getting this to work, would just be an ability that called a search of 45 degree arc(cone?) with a launch/impact of target point, and that search applies my set which contains a damage and an apply force of a positive value? Reason I ask is in its current implementation, it's not function as intended. Am I going about this right?
If it's a target ability, go to the Ability's fields and change Range to [500] and Effect Range to Min = 0.1 Max = 0.1. This might help get a more desirable effect.
Hey Guys-
Working on an ability that does damage in a cone in front of my caster, and then knockbacks/damages aall enemies hit. My initial idea on getting this to work, would just be an ability that called a search of 45 degree arc(cone?) with a launch/impact of target point, and that search applies my set which contains a damage and an apply force of a positive value? Reason I ask is in its current implementation, it's not function as intended. Am I going about this right?
If it's a target ability, go to the Ability's fields and change Range to [500] and Effect Range to Min = 0.1 Max = 0.1. This might help get a more desirable effect.
With the apply force you need to apply a buff to the target or use a Create Persistent effect to use multiple forces over a duration.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg