This is probably an easy question. But i cant figure out what the problem is.
I struggle to copy a weapon and make it work proper.
Does Blizzard change stuff in the Editor the last weeks?
I did copy almost every part of the Gun now by thinking this might work better and better (Stalker Weapon), but in the end nothing changed at all.
All the Links (i guess) have been set up correctly.
In Game the Unit does shoot and the effect is working (enemy taking dmg) But there isnt any type of Sound or Model visible.
Can anyone help me? Its really driving me nuts. I tried it almost 20 hours now.
Sounds like you need to set up your Impact Map+ and the Launch Assets+ of the attack actor for your weapon. There is a field on that actor for sound. The model, on the other hand, is handled by the events, which you will need to modify(unless your talking about an impact model, in which case it will be found in Impact Map+ as well). You are unclear on which weapon you duplicated. Have you duplicated the marine weapon and are you trying to add stalker beams to it? Or have you duplicated the stalker weapon and the models aren't showing?
Without knowing those specifics I can only provide a best guess.
If your weapon is a basic weapon (like marines weapon), just add your damage effect to the attack effect token. Or you can manually put it in yourself by adding Effect."damageEffectName".start <at caster(term) <create(event) and then do one for a destroy event (effect."damageEffectName".stop). The events+ that needs to be changed depends on the weapon type. If its basic like the marine, it will be an attack(action) actor. If its a beam or missile, it will be on the beam or missile actor.
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I tried it one more time. Setting the impact map & Launch Assets. Its not working, but to be honest im not sure if i did it correct.
There have been some fields which link to a data which have the suffix (Unknown). I checked the Original Type which i copied, here the suffix also says
(Unkown) But its working on the original. I tried to switch to something that i think it is the requestet data. But its not working.
In my Case i just did Copy the Stalker (working) and changed its size to be a different unit from the original Stalker. Thats why i need to copy his weapon as well just to have its own weapon.( I duplicated the stalker weapon and the models aren't showing + no sound) Right now i feel like i have to Undo every work on this cause everything is fuc*ed up now.
When i Copy the weapon and every thing related to it. It is not working even when i tried to set up all the links proper again. Its pretty frustrating :(
EDIT: I guess i tried almost everything now and dont get a clue about this.
I deleted the actors and copy past them again. I found an error in the event and fixed it.
I set up the Impact Map + Launch Assets + Damage Map. I tried different things. And all this doesnt change a single thing. There was no single set up which gave me sound or model. I also tried to use the original Actor which is not working too.
You probably duplicated the unit incorrectly. Generally you only want to duplicate the parts of the object you want to change. Aside from that, I don't think you are able to duplicate the actors when you duplicate the unit (no 100% sure about that). You may have to do that manually, which is sounds like you did. The stalkers weapon is a missile weapon. You will have to double check to make sure the attack (action) actor and the Attack Missile (Missile) actor are set up correctly. If you didn't change their names it should be "Stalker Attack" and "Stalker Attack Missile". If I had to guess, you probably have the Art: Missile for the Stalker Attack set to a model that doesn't exist. But if you did copy everything, you should look for a model called "Stalker Attack Missile Copy" and changed the model field.
It's really hard to say since you said you copy, pasted everything. Double check all your settings in the Attack and Attack Missile actor. Double check the models those actors are using.
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TnTProductions latest Project - Docking Bay 13
TnTProductions Epic RPG in the making - Psionics: Chaos Rising
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Hey Bulletbutter , after trying randomly stuff i finaly got it to work. ;)
I deleted everything about the Weapon and
Copy Paste it all again but without editing the names.
I Linked everything again.
Then there appeared the Stalker missle but no sound and hit model.
Then i realised that the Attack actor hastn any attack effect at the TOKEN. It just said "Bogus (Unkown). I checked the Original data which said the same.
Then i add the Stalker DMG Copy effect to the attack actor token "attack effect" and everything is working fine now! I guess this is the weird side of the editor again.
Thanks for your support!!!
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This is probably an easy question. But i cant figure out what the problem is.
I struggle to copy a weapon and make it work proper. Does Blizzard change stuff in the Editor the last weeks?
I did copy almost every part of the Gun now by thinking this might work better and better (Stalker Weapon), but in the end nothing changed at all. All the Links (i guess) have been set up correctly.
In Game the Unit does shoot and the effect is working (enemy taking dmg) But there isnt any type of Sound or Model visible.
Can anyone help me? Its really driving me nuts. I tried it almost 20 hours now.
Sounds like you need to set up your Impact Map+ and the Launch Assets+ of the attack actor for your weapon. There is a field on that actor for sound. The model, on the other hand, is handled by the events, which you will need to modify(unless your talking about an impact model, in which case it will be found in Impact Map+ as well). You are unclear on which weapon you duplicated. Have you duplicated the marine weapon and are you trying to add stalker beams to it? Or have you duplicated the stalker weapon and the models aren't showing?
Without knowing those specifics I can only provide a best guess.
If your weapon is a basic weapon (like marines weapon), just add your damage effect to the attack effect token. Or you can manually put it in yourself by adding Effect."damageEffectName".start <at caster(term) <create(event) and then do one for a destroy event (effect."damageEffectName".stop). The events+ that needs to be changed depends on the weapon type. If its basic like the marine, it will be an attack(action) actor. If its a beam or missile, it will be on the beam or missile actor.
@bulletbutter: Go
Thank you Bulletbutter for your reply!
I tried it one more time. Setting the impact map & Launch Assets. Its not working, but to be honest im not sure if i did it correct. There have been some fields which link to a data which have the suffix (Unknown). I checked the Original Type which i copied, here the suffix also says (Unkown) But its working on the original. I tried to switch to something that i think it is the requestet data. But its not working.
In my Case i just did Copy the Stalker (working) and changed its size to be a different unit from the original Stalker. Thats why i need to copy his weapon as well just to have its own weapon.( I duplicated the stalker weapon and the models aren't showing + no sound) Right now i feel like i have to Undo every work on this cause everything is fuc*ed up now.
When i Copy the weapon and every thing related to it. It is not working even when i tried to set up all the links proper again. Its pretty frustrating :(
EDIT: I guess i tried almost everything now and dont get a clue about this. I deleted the actors and copy past them again. I found an error in the event and fixed it. I set up the Impact Map + Launch Assets + Damage Map. I tried different things. And all this doesnt change a single thing. There was no single set up which gave me sound or model. I also tried to use the original Actor which is not working too.
You probably duplicated the unit incorrectly. Generally you only want to duplicate the parts of the object you want to change. Aside from that, I don't think you are able to duplicate the actors when you duplicate the unit (no 100% sure about that). You may have to do that manually, which is sounds like you did. The stalkers weapon is a missile weapon. You will have to double check to make sure the attack (action) actor and the Attack Missile (Missile) actor are set up correctly. If you didn't change their names it should be "Stalker Attack" and "Stalker Attack Missile". If I had to guess, you probably have the Art: Missile for the Stalker Attack set to a model that doesn't exist. But if you did copy everything, you should look for a model called "Stalker Attack Missile Copy" and changed the model field.
It's really hard to say since you said you copy, pasted everything. Double check all your settings in the Attack and Attack Missile actor. Double check the models those actors are using.
@bulletbutter: Go
Hey Bulletbutter , after trying randomly stuff i finaly got it to work. ;)
Thanks for your support!!!