Probably, depends how much time you want to spend.
Trouble is predator lacks any decent attachment points. Only one that moves with the model is the Target point. You might have to add a scaffold system using forward vector based levers to get the movement to look right.
Here is a question I've wanted to know since the release of the Art Tools....
Would it be possible to use the Art Tools and modify the units in 3dsmax (adding zealot "riding/mounting" animation, add attachment points to the predator)? Although, I guess if you could just straight up edit models you could remove the bottom half of the zealot, mount the top onto the predator and add a few poly's to join the two together.
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Hi, i want to ask if there is any Option to create a Predator with an Zealot on top, without lucking ugly ?
Scarjit
Probably, depends how much time you want to spend.
Trouble is predator lacks any decent attachment points. Only one that moves with the model is the Target point. You might have to add a scaffold system using forward vector based levers to get the movement to look right.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Here is a question I've wanted to know since the release of the Art Tools....
Would it be possible to use the Art Tools and modify the units in 3dsmax (adding zealot "riding/mounting" animation, add attachment points to the predator)? Although, I guess if you could just straight up edit models you could remove the bottom half of the zealot, mount the top onto the predator and add a few poly's to join the two together.
Yes and you can do it in blender too which is free.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg