Hi, I am trying to make an ability that increases structure health for player. It will be used as an upgrade so if player 1 buys the upgrade his command center will have 1k more health. If player 1 builds another command center later then that command center will also have 1k more health because the upgrade had been purchased already. Is this even possible? Or would I have to make a new unit with 1k more health and do a morph ability to that unit? Thanks.
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Hi, I am trying to make an ability that increases structure health for player. It will be used as an upgrade so if player 1 buys the upgrade his command center will have 1k more health. If player 1 builds another command center later then that command center will also have 1k more health because the upgrade had been purchased already. Is this even possible? Or would I have to make a new unit with 1k more health and do a morph ability to that unit? Thanks.