This thread was marked as Locked by _ForgeUser4411133.
Second excavation of ancient useless shit despite initial warning; continued unlicensed archaeological digs may cause hilarious misfortune.
This thread was marked as Locked by _ForgeUser4411133.
Second excavation of ancient useless shit despite initial warning; continued unlicensed archaeological digs may cause hilarious misfortune.
Hi,
is it possible to change the arrangement of the informations of a unit/building and remove unnecessary stuff?
In my screenshot below I want the information from the tooltip of the weapon shown in the field itself. at the same time I want to remove armor / shield /weapon icons.
Something like this:
Name of Tower
Kills:
Damage:
Range:
Speed:
Targets:
Is this possible?
45 views, no idea? ;)
You may get some help in the Trigger section. Basically it'd effectively be a custom UI. Though I may be wrong, but certainly worth a try.
You could try making it a hero UI. That gets rid of them.
@wOlfLisK: Go
And how can I do this?
@Lorthas: Go
If you want to remove the two icons, then you'll need to make a custom UI. You can hide the game UI and still access the minimap and command card dialogs using simple triggers. Then you can just make a dialog for the middle that shows unit info and you can put whatever you want. It's not hard at all and will make your map more memorable and easy to use (if your UI is simple enough).
Search the forum for dialog tutorials. It should probably only be about 5-10 lines of code via triggers.
This is done by checking the "Hero" box in the unit properties field in the data editor. It's found in the "Unit" section. However, it will add a different set of UI elements that you probably wont want either.
@llou: Go
Checking the hero box doesn't have an effect on the info panel, just that another icon is put to the right in the ui, where you can select the unit by pressing "F2".
Regarding the custom UI... oh oh... looks like there is another thing I'll have to spend a lot of time with. :-/
@Lorthas: Go
I know about removing them, but I dont think you can reorder it.
Note: Some of them might be wrong as I havent test, but its the general idea
- To remove the energy/shield number under wireframe: Make sure unit have no shield or energy.
- To remove life number under wireframe: Set unit to invulnerable
- To remove the wireframe, set wireframe to a blank image (transparent)
- Unit name: Set the Name to a blank string, the actual object name can still be visible for you.
- Kills: uncheck the show unit kill count or some other flags like that
- Weapons: Remove the weapon from the unit, or removing some weapon reference for the unit might do the work
- Armor: Remove any armor reference like name etc...
- Attribute: Set no attribute
There might be better way, Onetwo's TD have the builder with nothing but a name
The only way to set a hero box is to have a vet behavior on it.
I still prefer cost-efficient necroposting... Is there a way to remove "Current harvesters:" and "Remaining:" from resource's info panel?
That thread was 3 years old... You can actually create a new one at this point.
Your preferences are irrelevant; don't resurrect topics that have long-since expired.