I attached a smoke model to a marine. Now, when the marine moves around, the smoke stays at the old position and moves up into the air. The new smoke gets created at the unit like it should be.
What do I have to change so that the smoke stays on top of the marine, even when its flying into the air? It should look like a smoke pillar and not like a burning effect.
I attached a smoke model to a marine. Now, when the marine moves around, the smoke stays at the old position and moves up into the air. The new smoke gets created at the unit like it should be.
What do I have to change so that the smoke stays on top of the marine, even when its flying into the air? It should look like a smoke pillar and not like a burning effect.
I guess that the smoke that you can see consists out of particles and I think we can't move particles around.
Try retexturing the firebat/hellion attack and making a vertical one of those
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg