Is there a way to create an effect that functions as the opposite of the Reveal effect?
Ex) Normally you have a persistent search effect with the reveal fog effect but what I want is so that when I scan for example it will fill the area I have vision of to be hidden under fog.
And no I can't use the revealer or visibility triggers to just fill the area with fog cause in my case I'm trying to just fill a certain arc/search area through a behavior.
The only way I know how to do this is to create an invisible dummy unit with your effect and then move a region to the location of the unit with a trigger and apply your fog elements to the region with triggers
Is there a way to create an effect that functions as the opposite of the Reveal effect?
Ex) Normally you have a persistent search effect with the reveal fog effect but what I want is so that when I scan for example it will fill the area I have vision of to be hidden under fog.
And no I can't use the revealer or visibility triggers to just fill the area with fog cause in my case I'm trying to just fill a certain arc/search area through a behavior.
Is this possible?
Thanks
I know triggers can hide a portion of map but am not sure about effects.
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@Risquetal: Go
The only way I know how to do this is to create an invisible dummy unit with your effect and then move a region to the location of the unit with a trigger and apply your fog elements to the region with triggers
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