If three enemy units are near the Marine, it will shoot at all of them at once.
If five enemy units are near the Marine, it will shoot at all of them at once.
If 100 enemy units are near the Marine, it will only shoot at perhaps 10 of them at once. (There needs to be a limit)
However, the Marine can NOT shoot 10 times at the same unit at the same time.
Not sure how to approach this in a good way. Have 10 weapons added to the Marine? Use a persistent effect that launches a projectile towards all enemy units within a search radius?
Let's say we have a Marine. (Just as an example)
If three enemy units are near the Marine, it will shoot at all of them at once.
If five enemy units are near the Marine, it will shoot at all of them at once.
If 100 enemy units are near the Marine, it will only shoot at perhaps 10 of them at once. (There needs to be a limit)
However, the Marine can NOT shoot 10 times at the same unit at the same time.
Not sure how to approach this in a good way. Have 10 weapons added to the Marine? Use a persistent effect that launches a projectile towards all enemy units within a search radius?
Any suggestions?
weapon - search effect - do whatever the weapon shall do
Thanks, I experimented with a search effect now and it seems to be working perfectly fine!