i check in all actors/effects/weapons (this works for duplicating structures for my td)
problem: the actor doesn't follow... i try attaching actors to it by going to the actor tab and making one or duplicating the scv actor and under the token - unit name i change it to my builder which is called "adefault governor"
can't attach an actor to this unit for the life of me, help please. whats going wrong with this process?
nevermind.. after a long time of trial and error i figured out that you need to edit the top parts of " event - event - terms " on the actor. and you have to edit the unit section to the unit you want to connect to.
(If your duplicating is for some reason not working, it has to do with the ID: of the unit/actor/ and model.)
I guess ID is a new thing blizzard implemented to make things connect by themselves...
This is the kind of answer i would have greatly appreciated an hour and a half ago ^^
At the top of the actor there's a token, "Unit", that is used to identify the unit and automatically changes the appropriate spots in the Events. Sometimes though it doesnt work and these spots need to be changed manually. That was Clonze's problem. Look to see for example that the Unit.NAME.Birth event is set to the right unit. If it is, then this is not your problem. Another common problem with copying Actors is that the model is not referenced right. Or, if you copy the Model, it often refers to the wrong filename in the copied version.
I think I got it figured out. Get out of list mode/view if you're set to this in your editor.
Type in the name of the duplicated unit in the top of your editors search box. "drone"
Through the actors tab, the tabs on the right that you have to be concerned about for appearance are the Art tab and maybe the Editor tab.
Duplicating workers (this may apply to other units as well) seems to leave the art tab "empty". Copy from the original unit... if the unit u r copying is a drone, then put drone in 3 of the fields, in the art tab, of your duplicate unit. Ingame portrait is grey. Do not leave portrait with "(your unit) copy" in it. should just have your units original type in there. Mine says just "Portrait - drone". Before it said "Portrait - Drone Copy".
For perfection tho, you could put everything over from the original unit.. like sounds (in the Sounds tab) are attack, pissed, ready, what, yes. You will see next to "ready" for example, "unknown". the sounds you edit should not say that. open the drop down menu and find (your unit)_ready. FYI Helps, when you have something highlighted in this menu list, to just type in the first few letters of your searches.
and then theres the Editor tab. Use this to edit the name of the unit as it appears in the editor. For your own editor organization purposes. So you can find this unit easily later on.
Then, last and hopefully this is the last step... in the lower left window you should see a "Unit" branch that says whatever unit u r editing.
Models are missing for the structures that can be built by the duplicate worker units.
-Option 1>You have to set the abilities otherwise they will come up blank in-game. They also did not copy over, completely.. buttons are there but the actual commands and abilites are not set. you DO have to click in all 3 of the ability/command card fields that appear below the 15 boxes; even if it automatically sets it in for you... some reason you have to click ON the ability. Problem with this option is that you'd have to set the skins/models of all the structures.
-Option 2>in the ability list, above the 15 (3x5) boxes I mentioned earlier, you will see many abilities ending with the word "copy". Change the ability thats causing you trouble to its' original non-"copy" vesion from the drop down list/menu.. and THEN apply all the abilities in the 3 fields; command type:, ability:, and ability command:.
I am seeing that upgrades also have not copied over. Don't know what to do about that yet. any ideas?
I am noticing a ring underneath my duplicate units; the same ring that appears on the ground beneath flying units. why?
when i try to duplicate an scv or probe
i check in all actors/effects/weapons (this works for duplicating structures for my td)
problem: the actor doesn't follow... i try attaching actors to it by going to the actor tab and making one or duplicating the scv actor and under the token - unit name i change it to my builder which is called "adefault governor"
can't attach an actor to this unit for the life of me, help please. whats going wrong with this process?
nevermind.. after a long time of trial and error i figured out that you need to edit the top parts of " event - event - terms " on the actor. and you have to edit the unit section to the unit you want to connect to. (If your duplicating is for some reason not working, it has to do with the ID: of the unit/actor/ and model.) I guess ID is a new thing blizzard implemented to make things connect by themselves...
This is the kind of answer i would have greatly appreciated an hour and a half ago ^^
@Clonze: Go
What event is it exactly?? Im in actors, i see the event actor list....
Everything looks normal.
"You either are doing it, or you are not": Me
Team Genesis: Founder/Leader
Skype: Grasso2012 or Add me in-game 558
Free Model Developing Program: http://www.autodesk.com/education/free-software/maya
@DarcZaFire:
At the top of the actor there's a token, "Unit", that is used to identify the unit and automatically changes the appropriate spots in the Events. Sometimes though it doesnt work and these spots need to be changed manually. That was Clonze's problem. Look to see for example that the Unit.NAME.Birth event is set to the right unit. If it is, then this is not your problem. Another common problem with copying Actors is that the model is not referenced right. Or, if you copy the Model, it often refers to the wrong filename in the copied version.
I think I got it figured out. Get out of list mode/view if you're set to this in your editor.
Type in the name of the duplicated unit in the top of your editors search box. "drone"
Through the actors tab, the tabs on the right that you have to be concerned about for appearance are the Art tab and maybe the Editor tab.
Duplicating workers (this may apply to other units as well) seems to leave the art tab "empty". Copy from the original unit... if the unit u r copying is a drone, then put drone in 3 of the fields, in the art tab, of your duplicate unit. Ingame portrait is grey. Do not leave portrait with "(your unit) copy" in it. should just have your units original type in there. Mine says just "Portrait - drone". Before it said "Portrait - Drone Copy".
For perfection tho, you could put everything over from the original unit.. like sounds (in the Sounds tab) are attack, pissed, ready, what, yes. You will see next to "ready" for example, "unknown". the sounds you edit should not say that. open the drop down menu and find (your unit)_ready. FYI Helps, when you have something highlighted in this menu list, to just type in the first few letters of your searches.
and then theres the Editor tab. Use this to edit the name of the unit as it appears in the editor. For your own editor organization purposes. So you can find this unit easily later on.
Then, last and hopefully this is the last step... in the lower left window you should see a "Unit" branch that says whatever unit u r editing.
Models are missing for the structures that can be built by the duplicate worker units.
-Option 1>You have to set the abilities otherwise they will come up blank in-game. They also did not copy over, completely.. buttons are there but the actual commands and abilites are not set. you DO have to click in all 3 of the ability/command card fields that appear below the 15 boxes; even if it automatically sets it in for you... some reason you have to click ON the ability. Problem with this option is that you'd have to set the skins/models of all the structures.
-Option 2>in the ability list, above the 15 (3x5) boxes I mentioned earlier, you will see many abilities ending with the word "copy". Change the ability thats causing you trouble to its' original non-"copy" vesion from the drop down list/menu.. and THEN apply all the abilities in the 3 fields; command type:, ability:, and ability command:.
I am seeing that upgrades also have not copied over. Don't know what to do about that yet. any ideas?
I am noticing a ring underneath my duplicate units; the same ring that appears on the ground beneath flying units. why?
"You either are doing it, or you are not": Me
Team Genesis: Founder/Leader
Skype: Grasso2012 or Add me in-game 558
Free Model Developing Program: http://www.autodesk.com/education/free-software/maya