I'm looking for a tutorial on how to make a structure that's capable of training units. When I went to the wiki, the only tutorials I saw regarding the data editor were ones with attacks/weapons (like a Photon Cannon). I'm looking for information on how to create a structure with a custom model (the Automated Refinery model) which is capable of training SCV's. Preferably, I'd like to make the unit from scratch so I know exactly what is where. I'm trying to learn how to use the Data Editor on a higher level, but can't seem to find any tutorials which explain everything in-depth.
The easiest way to learn to do something is to look at something that already does it. To make a unit, you'll need a Train ability. That's it. Check any of the existing train abilities to see how they work.
Making a unit from scratch (as opposed to modding an existing unit) is tedious because there are a lot of things that can go wrong, especially with the actor. I would suggest using an existing unit you don't care about or aren't going to use in your map, and use that as the base for your custom unit. Look up a tutorial on actors to learn how to change unit models.
You will need a unit from the Units data type (the wiki page does exist for that), a Unit actor (also got a wiki page), A Rally ability and a Train ability.
Also with more complex actors it is best to make them yourself from scratch because event wise you can often get conflicting orders from the original events.
I know most of the data editor so feel free to pm me if you have any questions.
Hello everyone,
I'm looking for a tutorial on how to make a structure that's capable of training units. When I went to the wiki, the only tutorials I saw regarding the data editor were ones with attacks/weapons (like a Photon Cannon). I'm looking for information on how to create a structure with a custom model (the Automated Refinery model) which is capable of training SCV's. Preferably, I'd like to make the unit from scratch so I know exactly what is where. I'm trying to learn how to use the Data Editor on a higher level, but can't seem to find any tutorials which explain everything in-depth.
Thanks, Sin
@Sindusk: Go
The easiest way to learn to do something is to look at something that already does it. To make a unit, you'll need a Train ability. That's it. Check any of the existing train abilities to see how they work.
Making a unit from scratch (as opposed to modding an existing unit) is tedious because there are a lot of things that can go wrong, especially with the actor. I would suggest using an existing unit you don't care about or aren't going to use in your map, and use that as the base for your custom unit. Look up a tutorial on actors to learn how to change unit models.
You will need a unit from the Units data type (the wiki page does exist for that), a Unit actor (also got a wiki page), A Rally ability and a Train ability.
Also with more complex actors it is best to make them yourself from scratch because event wise you can often get conflicting orders from the original events.
I know most of the data editor so feel free to pm me if you have any questions.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg