Hello, I have a few questions regarding morphing abilities. My main concern is the stopping of the unit that's morphing. The Warp-Prism, for example will stop and animate while switching between its two forms. I'd really like it to animate while moving. Oh, also, any move orders will get canceled when morphing.
I'm starting to think that this sort of thing is impossible using a morphing ability since I've looked all over the units (Warp Prism (Phasing Mode) and Warp Prism (Transport Mode)), Actors, and Abilities. If that should be the case, which Ability-type should I use instead?
Note that I have unchecked "Wait until Stopped" and "Suppress Movement" on the Morphing Abilities. I've also messed around with blending times and all sorts of crazy stuff I don't really know what they are :)
I'm also wondering how to change the casting time on a morphing ability and how to change the animations speed of a unit.
some abilities have a flag called "transient" if you set this to "checked" it wont cancel move orders. I have no idea if this works on morphs, I have not done anything custom with morphs.
oh, my apologies. The Warp Prism (a protoss unit) has two modes: a Phasing Mode and a Transportation Mode. The unit uses an ability to switch between these two. While switching, an animation is playing. This ability is of the "Morph" type.
If you'd like it even more boiled down, basically what I want is for a Morph ability to do everything it's supposed to do except make the unit stop when animating.
Transient isn't supported for morph abilities so you need a workaround. Make a second ability which triggers an Issue Order effect to the unit and flag it as transient, then under the issue order effect check "Preempt" under command flags and set the command to the morph ability. Add both the morph and proxy ability to the unit but only put the proxy ability on the command card.
edit: it worked out real nice. awesome. One question though: is there a way to make an Effect - Instant Ability apply two effects? I tried adding two to that list, but only the top one would happen
Hello, I have a few questions regarding morphing abilities. My main concern is the stopping of the unit that's morphing. The Warp-Prism, for example will stop and animate while switching between its two forms. I'd really like it to animate while moving. Oh, also, any move orders will get canceled when morphing. I'm starting to think that this sort of thing is impossible using a morphing ability since I've looked all over the units (Warp Prism (Phasing Mode) and Warp Prism (Transport Mode)), Actors, and Abilities. If that should be the case, which Ability-type should I use instead?
Note that I have unchecked "Wait until Stopped" and "Suppress Movement" on the Morphing Abilities. I've also messed around with blending times and all sorts of crazy stuff I don't really know what they are :)
I'm also wondering how to change the casting time on a morphing ability and how to change the animations speed of a unit.
thanks in advance
some abilities have a flag called "transient" if you set this to "checked" it wont cancel move orders. I have no idea if this works on morphs, I have not done anything custom with morphs.
@FIRETRUCKEU: Go
all of the animations are controlled by the units actors.
the aditional spell animations are controlled by the Effect's actors.
the cast times are controlled by the ability data
I cant really tell what your trying to do....
if you really want help write down step by step what you want it to do vs what its actually doing and stick to one problem at a time
@SouLCarveRR: Go
I just want the unit to animate from phasing mode to transport mode (or vice verse) while moving, as opposed to stopping and then animating
@FahqueL: Go
Morphing abilities do not have that feature :(
@FIRETRUCKEU: Go
what do you mean by ....... phasing mode to transport mode?
@SouLCarveRR: Go
oh, my apologies. The Warp Prism (a protoss unit) has two modes: a Phasing Mode and a Transportation Mode. The unit uses an ability to switch between these two. While switching, an animation is playing. This ability is of the "Morph" type.
If you'd like it even more boiled down, basically what I want is for a Morph ability to do everything it's supposed to do except make the unit stop when animating.
shameless bump
Transient isn't supported for morph abilities so you need a workaround. Make a second ability which triggers an Issue Order effect to the unit and flag it as transient, then under the issue order effect check "Preempt" under command flags and set the command to the morph ability. Add both the morph and proxy ability to the unit but only put the proxy ability on the command card.
@RileyStarcraft: Go
sweet! gonna try that out. thanks
edit: it worked out real nice. awesome. One question though: is there a way to make an Effect - Instant Ability apply two effects? I tried adding two to that list, but only the top one would happen
@FIRETRUCKEU: Go
I would think that just creating a Set Effect which has multiple effects and then having the ability call that would work.