I set a unit to be built on top of another unit (they both have 1x1 grid footprints). It's working fine, but when you build the unit on top, it creates a bubble model as well as the built unit's correct model, and the unit that was built on's health bar is still visible. The bubble model belongs to the unit that was built, not the unit that was built on (its health bar reacts to damage the unit the was built takes). When the unit is destroyed, the built on unit reappears and the extraneous bubble model remains around it. Anyone know how to fix this? Where is this model coming from? Do I need to create some events to hide the built-on unit's health bar?
When the unit is placed using the editor, it is created fine ingame, as is the unit that's built on. Only when you build one on the other does it create the bubble in addition.
as i am searching the forum for a solution to another problem, the answer to this is to give the 2nd unit the "BuildinProgress" ability. otherwise it will create a sphere for a reason i don't know.
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I set a unit to be built on top of another unit (they both have 1x1 grid footprints). It's working fine, but when you build the unit on top, it creates a bubble model as well as the built unit's correct model, and the unit that was built on's health bar is still visible. The bubble model belongs to the unit that was built, not the unit that was built on (its health bar reacts to damage the unit the was built takes). When the unit is destroyed, the built on unit reappears and the extraneous bubble model remains around it. Anyone know how to fix this? Where is this model coming from? Do I need to create some events to hide the built-on unit's health bar?
The bubble represents an actor with a missing model. You'll have to find which one of your actors it is, and give it a proper model.
I'm aware of that :l
When the unit is placed using the editor, it is created fine ingame, as is the unit that's built on. Only when you build one on the other does it create the bubble in addition.
Can't really do any more than guess without seeing your work.
If you like, PM me your map file with all triggers and imported data removed, and I'll tell you what the issue is.
You also get that if you try and create two Unit type actors on the same unit. Try destroying the one actor first?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
as i am searching the forum for a solution to another problem, the answer to this is to give the 2nd unit the "BuildinProgress" ability. otherwise it will create a sphere for a reason i don't know.