I have modified a probe to have the train ability to train other probes. I have changed the model of this new unit to the forge (so you can move a forge around the map... it kinda looks like a vehicle) and called it a 'Miner'. I want the train ability to spawn the new probes that I create 2 spaces to the right of the miner and facing the same direction. I want this position to be relative to the direction that the miner is facing, always spawning on it's right shoulder.
I gather there are 2 ways of doing this, either creating a spawn behavior or making an effect. However, I can find no tutorials on how to actually do this. Could someone either point me toward a suitable tutorial or explain to me how to do this?
I would use a Specialize ability, so you can queue the units, that uses a Create Persistent to do the offsets that uses a Create Unit effect to make them. You then use the Set Facing flag of the create unit effect.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Thanks for your reply! Yeah, I read that before in another thread but I don't know how to actually do it. I've set up the effects and the specialisation ability but I don't know what to physically do to make them interact.
I have modified a probe to have the train ability to train other probes. I have changed the model of this new unit to the forge (so you can move a forge around the map... it kinda looks like a vehicle) and called it a 'Miner'. I want the train ability to spawn the new probes that I create 2 spaces to the right of the miner and facing the same direction. I want this position to be relative to the direction that the miner is facing, always spawning on it's right shoulder.
I gather there are 2 ways of doing this, either creating a spawn behavior or making an effect. However, I can find no tutorials on how to actually do this. Could someone either point me toward a suitable tutorial or explain to me how to do this?
I would use a Specialize ability, so you can queue the units, that uses a Create Persistent to do the offsets that uses a Create Unit effect to make them. You then use the Set Facing flag of the create unit effect.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Thanks for your reply! Yeah, I read that before in another thread but I don't know how to actually do it. I've set up the effects and the specialisation ability but I don't know what to physically do to make them interact.
Your unit got a Queue ability?
The slot on your specialize using the Create Persistent?
The Effect: Period - Effects of your persistent linked to your Create Unit effect?
As this is all data there is not much physical.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg