I'm just wondering, is it possible to "offset" a projectile's target destination? For example, the battlecruiser's lasers do not hit the exact spot of the target unit but rather 1 or 2 spaces around the unit in random. The reason why i'm asking this is to find out if i can make projectiles fire at different angles at the same target.
The possibly easiest way to achieve this would be using a persistent effect with an offset. You can make it use a random of your specified offsets and launch a missile to this offset.
I don't know, if this is possible with just modifying the mover; maybe some random wave overlays?
I thought there were fields for this in the "Launch Missile" effect type - launch offset and impact offset. I'd try messing around with those. of course, that only gives you one offset. So if you want a random offset, then yeah go with a Create Persistent effect like Kueken said.
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I'm just wondering, is it possible to "offset" a projectile's target destination? For example, the battlecruiser's lasers do not hit the exact spot of the target unit but rather 1 or 2 spaces around the unit in random. The reason why i'm asking this is to find out if i can make projectiles fire at different angles at the same target.
The possibly easiest way to achieve this would be using a persistent effect with an offset. You can make it use a random of your specified offsets and launch a missile to this offset.
I don't know, if this is possible with just modifying the mover; maybe some random wave overlays?
I thought there were fields for this in the "Launch Missile" effect type - launch offset and impact offset. I'd try messing around with those. of course, that only gives you one offset. So if you want a random offset, then yeah go with a Create Persistent effect like Kueken said.