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Problem was the Map Base Height
Hi there!
I got a strange problem:
My marine is able to throw grenades - but the cursor-splat is somehow offset. How can this be?
Does this depend on the Actor scale of the unit? I modified it. Thanks in advance.
I added the cursor in the image.
What effect are you using to create the splat? Also at what height is the splat being created? From the looks the splat is being created in the air, does it move relative to the camera angle?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I solved it. It was the Map Base Height. I set it to 14, for whatever reason. Switching it back to zero solved the problem.
Hi there!
I got a strange problem:
My marine is able to throw grenades - but the cursor-splat is somehow offset. How can this be?
Does this depend on the Actor scale of the unit? I modified it. Thanks in advance.
I added the cursor in the image.
What effect are you using to create the splat? Also at what height is the splat being created? From the looks the splat is being created in the air, does it move relative to the camera angle?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I solved it. It was the Map Base Height. I set it to 14, for whatever reason. Switching it back to zero solved the problem.