I have a custom model in my map with a custom weapon which fires a volley of 4 rockets on ground units similarly to the Thor Javelin Missiles; I used a single missile actor for each of the missiles fired, using the Cyclone's missile template and model.
The problem is that the launch site is on the ground. I already checked the events of the action actor and it has the term "AtCaster"; I also checked the Launch Attach Query of the action actor and it has AMFilterCenter:Center; and I also checked the HostSiteOps of the missile actor and it's set to SOpAttachCenter:0:0.
I really don't understand what's wrong, I just want my weapon to fire from the center of the unit, in the air.
Edit:
Solved adding a Effect.Bogus.Start; At Caster:Create event in the action actor.
I have a custom model in my map with a custom weapon which fires a volley of 4 rockets on ground units similarly to the Thor Javelin Missiles; I used a single missile actor for each of the missiles fired, using the Cyclone's missile template and model. The problem is that the launch site is on the ground. I already checked the events of the action actor and it has the term "AtCaster"; I also checked the Launch Attach Query of the action actor and it has AMFilterCenter:Center; and I also checked the HostSiteOps of the missile actor and it's set to SOpAttachCenter:0:0. I really don't understand what's wrong, I just want my weapon to fire from the center of the unit, in the air.
Edit:
Solved adding a Effect.Bogus.Start; At Caster:Create event in the action actor.