Hey.
I'm trying to create ability for a baneling, to blow up on every unit, but the followed one (by issued order Move). I have no idea how to create a validator to check this (or how to do it without validators). How to do it right?
The Unit Order Queue validator can check if you are attacking or moving to the target. Just set the validator to check that the target of the Set effect used at the start of your ability is being moved to and then negate the logic using a Combine validator so it returns false if you are moving to it.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Hey. I'm trying to create ability for a baneling, to blow up on every unit, but the followed one (by issued order Move). I have no idea how to create a validator to check this (or how to do it without validators). How to do it right?
The Unit Order Queue validator can check if you are attacking or moving to the target. Just set the validator to check that the target of the Set effect used at the start of your ability is being moved to and then negate the logic using a Combine validator so it returns false if you are moving to it.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Thank you very much :) It is exactly what i needed.