Someone correct me if I'm wrong, but I don't think there is any way to do this in data. What you are talking about necessitates model editing. The most one can do in the data editor(I think) is to attach models, and edit texture/size.
Well I was looking at the Tychus (chaingun) model in the previewer and it looked separate from the actual tychus model. I havn't really done much research, but it looked like either;
A) You can remove the Chaingun from the model
or
B) You can make the chaingun invisible by changing the texture of it to a transparent one using Texture By ID.
But again, I havn't tested either of these so they're theory.
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Can i remove his weapon so it seems like he is holding nothing, and then replace it with a marine rifle?
@thegameplayer: Go
Someone correct me if I'm wrong, but I don't think there is any way to do this in data. What you are talking about necessitates model editing. The most one can do in the data editor(I think) is to attach models, and edit texture/size.
Well I was looking at the Tychus (chaingun) model in the previewer and it looked separate from the actual tychus model. I havn't really done much research, but it looked like either;
A) You can remove the Chaingun from the model
or
B) You can make the chaingun invisible by changing the texture of it to a transparent one using Texture By ID.
But again, I havn't tested either of these so they're theory.