Hello. I decided to create my own Barrage Ability because i didn't wanted to alter the original one as i usually do. I always want the original one intact as reference. Now here is the problem, I don't have any issues with my persistent effects they are ok, but what i know is that there must be some kind of actor or element that i am missing that is definitely attached to the ability name. I used the original ability and used my effects and it works fine. But when i used my ability even with the original ability persistent effects it doesn't work. So what must this be? This happens to me a lot, hidden actors and stuff.
well, there isn't a specific animation for every ability. If you want to have a certain "Cast" animation for a unit, the you would have to g the that unit's actor, and find all he animations for every thing it does like how it walks, attacks, etc.
Thanks Alexander, found the solution was lying behind the unit actor events. It wasn't an added actor attached to the unit actor but inside the unit actor itself. Thanks.
Hello. I decided to create my own Barrage Ability because i didn't wanted to alter the original one as i usually do. I always want the original one intact as reference. Now here is the problem, I don't have any issues with my persistent effects they are ok, but what i know is that there must be some kind of actor or element that i am missing that is definitely attached to the ability name. I used the original ability and used my effects and it works fine. But when i used my ability even with the original ability persistent effects it doesn't work. So what must this be? This happens to me a lot, hidden actors and stuff.
well, there isn't a specific animation for every ability. If you want to have a certain "Cast" animation for a unit, the you would have to g the that unit's actor, and find all he animations for every thing it does like how it walks, attacks, etc.
Thanks Alexander, found the solution was lying behind the unit actor events. It wasn't an added actor attached to the unit actor but inside the unit actor itself. Thanks.
That barrage is only a pseudo barrage in that the individual strikes do not do barrage but it just does splash damage.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg