Ok your plan works almost perfect! Exept with thor for some reson... When i load the thor in hercules and unload it then it drops down like the rest but not when i train it with herculess, does it use some other set of events?
Edit: Solved it, copy and paste the event for herculess drop.
But thanks allot, you have helped me finish my map, all hard parts are now done i believe, now its all about landscape and balancing. Its a fairly big map so its gonna be hard to make it interesting and well balanced.
Gonna call it "Tactical Micro War"
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@Builder_Bob: Go
AH ha!
Ok your plan works almost perfect! Exept with thor for some reson... When i load the thor in hercules and unload it then it drops down like the rest but not when i train it with herculess, does it use some other set of events?
Edit: Solved it, copy and paste the event for herculess drop.
@Sherlia: Go
Thor uses a specific model for when it is in transit. It's drop down animation is also called Spell A.
Just duplicate your event macro and replace both opening and closing with Spell A. Use this event macro for the Thor.
@Builder_Bob: Go
Way ahead of you ;)
But thanks allot, you have helped me finish my map, all hard parts are now done i believe, now its all about landscape and balancing. Its a fairly big map so its gonna be hard to make it interesting and well balanced.
Gonna call it "Tactical Micro War"