Hello. Im trying to duplicate One Two Three Flame Wave Effect but in his effect he only attached the persistent effect to the weapon of the unit. Now i would like to attach this effect to an ability AND add some leveled damage effects. My question is whats the best way to hook this up? Because it seems to me that creating a persistent, a damage, a search for each level seems unnecesary or is it? Because i was thinking about maybe making a SET EFFECT that maybe adds up the search, the persistent and each level of damage by each set. Maybe this would help:
Is it this way?
Ability>Ability Effects>Set 01, Set 02, Set 03, Set 04, Set, 05
Set 01-Search,Persistent, Damage 01
Set 01-Search,Persistent, Damage 02
Set 01-Search,Persistent, Damage 03
Set 01-Search,Persistent, Damage 04
Set 01-Search,Persistent, Damage 05
Data-only ability level ups have to have duplicate basically everything, yes you're right. The highest level effect must be duplicated along with everything below it (in this case a create persistent)
You only need to duplicate the stuff that actually differs. For example if the damage increases per level instead of the search effect calling the damage it'd call a switch effect that decides which damage effect to use based on the current level via a validator.
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Hello. Im trying to duplicate One Two Three Flame Wave Effect but in his effect he only attached the persistent effect to the weapon of the unit. Now i would like to attach this effect to an ability AND add some leveled damage effects. My question is whats the best way to hook this up? Because it seems to me that creating a persistent, a damage, a search for each level seems unnecesary or is it? Because i was thinking about maybe making a SET EFFECT that maybe adds up the search, the persistent and each level of damage by each set. Maybe this would help:
Is it this way?
Ability>Ability Effects>Set 01, Set 02, Set 03, Set 04, Set, 05
Set 01-Search,Persistent, Damage 01 Set 01-Search,Persistent, Damage 02 Set 01-Search,Persistent, Damage 03 Set 01-Search,Persistent, Damage 04 Set 01-Search,Persistent, Damage 05
or is it this way?
Ability>Ability Effects>Persistent 01, Persistent 02, Persistent 03, Persistent 04, Persistent 05
Persistent 01>Search 01 | Search 01>Damage01 Persistent 02>Search 02 | Search 02>Damage02 Persistent 03>Search 03 | Search 03>Damage03 Persistent 04>Search 04 | Search 04>Damage04 Persistent 05>Search 05 | Search 05>Damage05
or is it another way maybe with the SEARCH EFFECT at top of the chain?
Well u let me know u Editor Gurus.
@JEGCPR: Go
Data-only ability level ups have to have duplicate basically everything, yes you're right. The highest level effect must be duplicated along with everything below it (in this case a create persistent)
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You only need to duplicate the stuff that actually differs. For example if the damage increases per level instead of the search effect calling the damage it'd call a switch effect that decides which damage effect to use based on the current level via a validator.