This has confused me for awhile now- I've converted most of the Campaign Dependencies back to Melee stuff, but I ran into a weird issue.
When you construct a siege tank using the factory, the little progress icon that normally shows a siegetank instead shows an SCV with the label 'Select Builder', but when construction finishes a siegetank does pop out.
I'm afraid to do reset, because I'm sure that would likely readd all of the campaign units and upgrades that I took the time to remove. As for the button, that would also mess up something else, because the button is the one used for under construction terran buildings when you have the option to 'Select Builder'.
Update: Maruaders have the same issue;
Resetting the siege tank had no effect.
@Trini
The issue with that is that the button that would need to be replaced does actually serve a purpose; the issue is that the two different buttons are getting mixed up somehow.
I moved the 'Select Builder' in the command card to the top right for both the barracks and factory (and starport just so it'd seem like there was a pattern, even though the starport showed no trace of the issue) and the problem disappeared, but this is only a temporary patch-up. I don't play Terran much, but those of you who do; is getting access to the select builder button quickly important enough to try and find the true solution here?
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This has confused me for awhile now- I've converted most of the Campaign Dependencies back to Melee stuff, but I ran into a weird issue.
When you construct a siege tank using the factory, the little progress icon that normally shows a siegetank instead shows an SCV with the label 'Select Builder', but when construction finishes a siegetank does pop out.
???
You might want to open up data editor go to the factory and do reset to parent object or just replace the button with a siege tank icon.
I'm afraid to do reset, because I'm sure that would likely readd all of the campaign units and upgrades that I took the time to remove. As for the button, that would also mess up something else, because the button is the one used for under construction terran buildings when you have the option to 'Select Builder'.
You can reset a single unit when you right click it. You can also just delete it (if possible), it should be replaced by the original one.
I get this bug too. I haven't found a way to fix it. Removing the "select builder" button from the building is a workaround with minor drawbacks.
Oh I see well id just replace the icon er the buttons icon with the siege tank and edit the description.
Update: Maruaders have the same issue; Resetting the siege tank had no effect.
@Trini The issue with that is that the button that would need to be replaced does actually serve a purpose; the issue is that the two different buttons are getting mixed up somehow.
@Zetal: Go
Oh I see then i honestly don't know what to do XD
Workaround/Solution
I moved the 'Select Builder' in the command card to the top right for both the barracks and factory (and starport just so it'd seem like there was a pattern, even though the starport showed no trace of the issue) and the problem disappeared, but this is only a temporary patch-up. I don't play Terran much, but those of you who do; is getting access to the select builder button quickly important enough to try and find the true solution here?