Not really autocast... for example...
When a unit changes owner, then force it to transform back to it's original form. When a unit unloads cargo (there is a behavior field for this in the transport ability), then transform it back to it's original form... and so on...
That is what I'm looking to... transform back after unloading all the units. But there is only a behavior that can be applied when something is unloaded... and I don't know how to fire an ability with a behavior, if it's possible.
Is that possible through data editor?
And what should I use? Behavior, effect or actor?
do you mean autocast?
Not really autocast... for example...
When a unit changes owner, then force it to transform back to it's original form. When a unit unloads cargo (there is a behavior field for this in the transport ability), then transform it back to it's original form... and so on...
I'm not sure but changing owner can only be done with triggers?! add the transform to this trigger.
the second one should be possilbe with a set effect. unload and transform
That is what I'm looking to... transform back after unloading all the units. But there is only a behavior that can be applied when something is unloaded... and I don't know how to fire an ability with a behavior, if it's possible.
Mh... can someone explain me how set effect works?