To make a missile hit the ground, make the launch missile effect target "target point". Make sure to have the impact effect has an AoE radius somehow
To have it hit a point somewhere around its target (to simulate innacuracy) Create a persistent effect, add a few "Periodic Offsets" like 1,0 0,1 1,1 -1,0 0,-1 -1,-1 and 0,0 or something like that, go through flags or whatever the field is called in a persistent effect and check "random offset", set period to 1 and periodic effect to the launch missile effect of the weapon. Add more different offsets for more possibilites.
To have the missile fly in an arc, use the Search option in the forum to find the tutorial on custom missile movers. Open it, read the basics, then scroll to "parabolic" or "Parabola" or something along those lines
Could you elaborate what do you mean by "3 axis"? If you follow mover tutorial you should have missile going XY towards the target and doing parabola on Z. If you mean some other axises, i dont understand.
Hey fellow people, i want to make a cannon that fires projectiles random (no target) like a catapult.
but my problem is, that all the knowledge i have about projectiles atm says that it canĀ“t be done, but i want to here if it is possible.
To make a missile hit the ground, make the launch missile effect target "target point". Make sure to have the impact effect has an AoE radius somehow
To have it hit a point somewhere around its target (to simulate innacuracy) Create a persistent effect, add a few "Periodic Offsets" like 1,0 0,1 1,1 -1,0 0,-1 -1,-1 and 0,0 or something like that, go through flags or whatever the field is called in a persistent effect and check "random offset", set period to 1 and periodic effect to the launch missile effect of the weapon. Add more different offsets for more possibilites.
To have the missile fly in an arc, use the Search option in the forum to find the tutorial on custom missile movers. Open it, read the basics, then scroll to "parabolic" or "Parabola" or something along those lines
Could you elaborate what do you mean by "3 axis"? If you follow mover tutorial you should have missile going XY towards the target and doing parabola on Z. If you mean some other axises, i dont understand.