You give a Zergling the order to move to a specific spot which is beyond a cliff (like with reapers).
The Zergling moves near the cliff, burrows itself automatically, moves a bit beyond the cliff and unburrows automatically again. (Mainly the same like the reaper jump just with burrowing instead of jumping).
If it could be done I doubt it would be with data alone. I can almost promise you will need data and triggers to make this work. Maybe you could somehow give the zergling a flying mover so it would ingore cliffs. And then put regions by all the cliffs and when the zergling enters one it burrows and you use triggers to move it to the other side of the cliff?
What I want to do:
Is this possible? If yes, any tips for me?
Bump. No ideas on this?
@Ranuglin: Go
Bump :/
If it could be done I doubt it would be with data alone. I can almost promise you will need data and triggers to make this work. Maybe you could somehow give the zergling a flying mover so it would ingore cliffs. And then put regions by all the cliffs and when the zergling enters one it burrows and you use triggers to move it to the other side of the cliff?