Is there a way to change the cost of units during gameplay? Specifically I'm trying to increase the cost of a unit depending on how many of that unit the player already has. Hopefully this can be done with the data editor but if you know how to do it in triggers that's fine too.
Is there a way to change the cost of units during gameplay? Specifically I'm trying to increase the cost of a unit depending on how many of that unit the player already has. Hopefully this can be done with the data editor but if you know how to do it in triggers that's fine too.
Example:
Marine 1 costs 50 minerals. Marine 2 costs 100 minerals. Marine 3 costs 150 minerals. Marines 1 and 2 die. Marine 4 costs 100 minerals.
Any help would be greatly appreciated.
@Slafter: Go
http://forums.sc2mapster.com/development/data/22500-show-cost-set-by-trigger-on-command-card/#p11