Basically I'm trying to import Midi sound files because they are much much small than ogg file. The editor does let me import the file atm but not attach them to a sound.
Any ideas on a way to get midi files to work beyond this point?
No idea. I think i remember that in Warcraft 3 you needed to somehow put the midi into mp3's. But don't take my word for it.
The issue still exists in SC2, you can't play imported midi files in their original format. Midi files require a bank of instruments in order to be played. It's the usual "hardware vs software" issue, your sound card can handle midi in native mode but the programs may not. You can try it yourself, just play a midi file in Windows Media Player (or Winamp I guess), then try to open it in VLC Media Player. VLC won't work because programs use their own bank, which may or may not exist by default (VLC won't use the same bank as WMP, to let users choose which bank they like the most). It's safe to assume SC2 can't play midi files because it was never meant to, the only formats the game is able to decode AFAIK are MP3s, OGGs, and WAVs. Don't use WAVs. EVAAAAAAAR.
You could create your own midi melodies via triggeres. Just create enough sounds for each note you use, and then create a trigger which would play them as a musical consequence. To configure such a trigger right you may need to open your midi file in a musical program which would show you the intervals between notes and their tones. It will consume some time, but your music will be as small as midi. And you'll be able to use any game sound as an instrument.
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Basically I'm trying to import Midi sound files because they are much much small than ogg file. The editor does let me import the file atm but not attach them to a sound.
Any ideas on a way to get midi files to work beyond this point?
No idea. I think i remember that in Warcraft 3 you needed to somehow put the midi into mp3's. But don't take my word for it.
The issue still exists in SC2, you can't play imported midi files in their original format. Midi files require a bank of instruments in order to be played. It's the usual "hardware vs software" issue, your sound card can handle midi in native mode but the programs may not. You can try it yourself, just play a midi file in Windows Media Player (or Winamp I guess), then try to open it in VLC Media Player. VLC won't work because programs use their own bank, which may or may not exist by default (VLC won't use the same bank as WMP, to let users choose which bank they like the most). It's safe to assume SC2 can't play midi files because it was never meant to, the only formats the game is able to decode AFAIK are MP3s, OGGs, and WAVs. Don't use WAVs. EVAAAAAAAR.
You could create your own midi melodies via triggeres. Just create enough sounds for each note you use, and then create a trigger which would play them as a musical consequence. To configure such a trigger right you may need to open your midi file in a musical program which would show you the intervals between notes and their tones. It will consume some time, but your music will be as small as midi. And you'll be able to use any game sound as an instrument.