This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
I want to create a charge ability, but I do not want to be able to cast it behind a cliff for instance.
For instance there would be a target location 5 range away, but a building in the way so the unit would have to move 7 range.
1. The Location Pathable validator.
2. The Location Range validator
3. No, just use a buff with a duration so distance is speed x time.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I want to create a charge ability, but I do not want to be able to cast it behind a cliff for instance.
For instance there would be a target location 5 range away, but a building in the way so the unit would have to move 7 range.
1. The Location Pathable validator.
2. The Location Range validator
3. No, just use a buff with a duration so distance is speed x time.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg