im trying to make it works so that i may load my unit into a neutral structure.
preferably id like to have the load ability work like the standard bunker load except, well the structures owner is neutral player.
after trying to copy several load abilities and applying the to the structure is just resigned on this seemingly simple aim.
i am not able to have 1. the unit being loaded on right click and 2. having the unit being unloaded instantly by clicking on unload
Hey I have never tried anything like this myself but I had a thought about what your problem might be for unloading.
Question first though, have you actually gotten units controlled by one player loading into another player's bunker?
If that is the case I think your problem with unloading might be the target filters feild of the load/unload ability. I checked and by default its only got player checked off, if the units inside the bunker are controlled by another player I'd think you'd have to change the filter to include ally, enemy and neutral (or whatever the relation the units in the bunker have to the bunker)
If that works out for you it could be the same problem with the filter on the interact ability only targeting player.
i got the transport ability working,
enabling me to load my units into a neutral player's structure.
works fine. unit is in range of structure. click load. unit is being loaded. i removed requirements and validators for the load ability.
problem now is that can't seem to get the unload working. unload all requires
a target point instead of unloading instantly. if i choose a point,
the structure will not unload the unit although i changed ability range aswell as max unload range
to 6. still not working. (the unload ability button stays brightly marked,
showing that the ability is executed but it wont finish).
im not familiar with items. i know there is at least one tutorial on item stuff though.
problem is the interact ability on the structure. it prevents non owners from seeing the cargo size bar as well as the cargo slots of the structure which determine what kind of units are inside (the small green thingy in the interface section). thus i cant unload cargo via click on the units green pic.
all in all i am able to load but not to unload my unit
yo hi there,
im trying to make it works so that i may load my unit into a neutral structure. preferably id like to have the load ability work like the standard bunker load except, well the structures owner is neutral player.
after trying to copy several load abilities and applying the to the structure is just resigned on this seemingly simple aim. i am not able to have 1. the unit being loaded on right click and 2. having the unit being unloaded instantly by clicking on unload
how do i achieve this?
Hey I have never tried anything like this myself but I had a thought about what your problem might be for unloading.
Question first though, have you actually gotten units controlled by one player loading into another player's bunker?
If that is the case I think your problem with unloading might be the target filters feild of the load/unload ability. I checked and by default its only got player checked off, if the units inside the bunker are controlled by another player I'd think you'd have to change the filter to include ally, enemy and neutral (or whatever the relation the units in the bunker have to the bunker)
If that works out for you it could be the same problem with the filter on the interact ability only targeting player.
You could always use the Inventory ability and item units.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
i got the transport ability working, enabling me to load my units into a neutral player's structure. works fine. unit is in range of structure. click load. unit is being loaded. i removed requirements and validators for the load ability. problem now is that can't seem to get the unload working. unload all requires a target point instead of unloading instantly. if i choose a point, the structure will not unload the unit although i changed ability range aswell as max unload range to 6. still not working. (the unload ability button stays brightly marked, showing that the ability is executed but it wont finish).
im not familiar with items. i know there is at least one tutorial on item stuff though.
am going to try it
Sounds like an arc problem, try on a unit able to turn.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
problem is the interact ability on the structure. it prevents non owners from seeing the cargo size bar as well as the cargo slots of the structure which determine what kind of units are inside (the small green thingy in the interface section). thus i cant unload cargo via click on the units green pic.
all in all i am able to load but not to unload my unit