I want 1 stalker to be able to blink while others can't, because the player hasn't researched blink yet. I'm guessing this can be done w/ a behavior, but idk how to do it. Thanks.
Ah, thanks. I had to change the "Count Upgrade Stalker - Blink Completed" requirement to "Or" then add 2 requirements under that, one of which is "Count Behavior Completed At Unit."
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I want 1 stalker to be able to blink while others can't, because the player hasn't researched blink yet. I'm guessing this can be done w/ a behavior, but idk how to do it. Thanks.
Create a different unit (and actor) with a different "Blink" ability that doesn't have the requirement for the upgrade.
Or, change the requirement to check if the upgrade is researched OR if the unit has that behavior you speak about.
@StragusMapster: Go
Ah, thanks. I had to change the "Count Upgrade Stalker - Blink Completed" requirement to "Or" then add 2 requirements under that, one of which is "Count Behavior Completed At Unit."