I've seen games were parts of units such as Egon Stetmann's needles attached to a medic. Or just simply taking off the immortal turret to make it appear as a dragoon. How do you go at making parts of units seperate actors?
For Stettman's needles... I'm not sure, maybe they went and separated it in 3dSMax, or they make Stetmann smaller than the unit, and then attached center to center... those needles & shields stick out quite far...
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I've seen games were parts of units such as Egon Stetmann's needles attached to a medic. Or just simply taking off the immortal turret to make it appear as a dragoon. How do you go at making parts of units seperate actors?
@JJ436: Go
For any unit that has a turret, refer to this post... http://forums.sc2mapster.com/development/data/18329-weekly-data-exercise-10-all-turrets-active-commander/?page=4#p69
For Stettman's needles... I'm not sure, maybe they went and separated it in 3dSMax, or they make Stetmann smaller than the unit, and then attached center to center... those needles & shields stick out quite far...