Set Effect-Initial to Create Unit, add a phase/period entry of 0.4 and add a Periodic Effect entry Search. Or add 2 phase entries 0 and 0.4 and 2 Periodic Effect entries Create Unit and Search in that order.
Make sure the subsequent effects allow a Point type target because the Unit scope is lost after using Point once.
I want to make a persistant effect, use an effect (Create Unit) wait 0.4 seconds use another effect (Search).
How do I do that? I cant seem to figure it out... (It's on Target Point, if that have any kind of relevance)
Set Effect-Initial to Create Unit, add a phase/period entry of 0.4 and add a Periodic Effect entry Search. Or add 2 phase entries 0 and 0.4 and 2 Periodic Effect entries Create Unit and Search in that order.
Make sure the subsequent effects allow a Point type target because the Unit scope is lost after using Point once.
Hmm, well for some reason it works now, I did the exact same thing before. Odd how it sometimes works by recreating it :b Thanks anyway :)
Odds are you forgot the period count. You always miss that one somehow.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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