there are Kill Ressources you can set to Mineras or Gas or custom....
So you get the amount of Ressources for killing that type of unit.
I set 1 to Gas
Usually it will pop up a +1 (blue when minerals selected / green when gas selected)
But for some reason when i kill a unit now it will say +...
I checked the data editor... +1... but it only say +...
i dont know why, i dont think i changed something critical.
Anyone have a clue?
Could this be an effect from the trigger editor too?
Thanks for any help!
EDIT: i wanted to add that the function it self is working properly, it will give me +1 gas, but it does not show it. :(
EDIT 2: Ok i loaded a 2 Month older map version, where i am 99% sure about the +1 pop up did work. But i doesnt. Anyone has the same Problem? Is it some bug from the Editor itself or something?
EDIT 3: Ok i started a new Map, put 2 units on it. One for Player1 (me) one for Player15(Enemy) set Kill ressource to +1 Gas... and the same happend... (+...)... wtf, conspiracy xD
Hey Guys,
there are Kill Ressources you can set to Mineras or Gas or custom.... So you get the amount of Ressources for killing that type of unit.
I set 1 to Gas
Usually it will pop up a +1 (blue when minerals selected / green when gas selected)
But for some reason when i kill a unit now it will say +...
I checked the data editor... +1... but it only say +...
i dont know why, i dont think i changed something critical.
Anyone have a clue? Could this be an effect from the trigger editor too?
Thanks for any help!
EDIT: i wanted to add that the function it self is working properly, it will give me +1 gas, but it does not show it. :(
EDIT 2: Ok i loaded a 2 Month older map version, where i am 99% sure about the +1 pop up did work. But i doesnt. Anyone has the same Problem? Is it some bug from the Editor itself or something?
EDIT 3: Ok i started a new Map, put 2 units on it. One for Player1 (me) one for Player15(Enemy) set Kill ressource to +1 Gas... and the same happend... (+...)... wtf, conspiracy xD
@Iamaddicted: Go
well sounds like blizz has broke it. create your own floating text actor if you are interested in a work around.