What I'm trying to say is that in the text editor I changes some attribute names, but when there is a weapon that deals more damage to that attribute, it says "vs. (default name)" instead of the custom one instead. Like if I changed heroic to "boss" weapons would do "vs heroic" instead of "vs boss".
Blizzard probably did not add that part to the editor, but does anyone know how to fix this?
i just learned something thanks that you can change attribute names but i think that the names are associated with the text editor there just words not the "variable" (attribute 1) just against hero not against (attribute 1) you under stand?
My problem is that I did change the attribute name in the editor, but in the game when a weapon has a damage bonus against the attribute with the changed name, is that it still shows the default name such as "heroic" instead of "boss"
ok let me do it this way
attribute 1=heroic... well in the text editor you can change that variable so what you did is... attribute 1=boss
and remember attribute 1 can be used anywhere else
ok but in a weapon it is, + 100 damage to heroic... so its is going to display +100 damage to heroic... its not going to display + 100 to (attribute 1) which is "boss"
What I'm trying to say is that in the text editor I changes some attribute names, but when there is a weapon that deals more damage to that attribute, it says "vs. (default name)" instead of the custom one instead. Like if I changed heroic to "boss" weapons would do "vs heroic" instead of "vs boss".
Blizzard probably did not add that part to the editor, but does anyone know how to fix this?
i just learned something thanks that you can change attribute names but i think that the names are associated with the text editor there just words not the "variable" (attribute 1) just against hero not against (attribute 1) you under stand?
@aczchef: Go
Uhh not really lol.
My problem is that I did change the attribute name in the editor, but in the game when a weapon has a damage bonus against the attribute with the changed name, is that it still shows the default name such as "heroic" instead of "boss"
ok let me do it this way attribute 1=heroic... well in the text editor you can change that variable so what you did is... attribute 1=boss and remember attribute 1 can be used anywhere else
ok but in a weapon it is, + 100 damage to heroic... so its is going to display +100 damage to heroic... its not going to display + 100 to (attribute 1) which is "boss"
but on a unit its displays (attribute 1)
@aczchef: Go
I understand now, but is there any way to make it so it will show bonus attribute damage as the custom name?
not when i think about it no but maybe in sc2 layout files but i dont know