Upon loading new dependencies for my map (totaling to Mod, Campaign, and Story Campaign for Liberty, Swarm, and Void), I came up with a bunch of errors of the Too Many CAbilX type - I managed to remove all of them (by looking at the Units tab and removing the multiplied abilities)...all of them, but two...
The errors I'm receiving are:
USER: Too many CAbilAttack abilities for 'PylonOvercharged'.
USER: Too many CAbilStop abilities for 'PylonOvercharged'.
I've gone through all of the Pylon units and removed abilities, I've backtraced through the Abilities tab itself and tried to track them down through various Attack and Stop abilities, and still, nothing! Do you guys have any clue where this pesky ability might be?
Upon loading new dependencies for my map (totaling to Mod, Campaign, and Story Campaign for Liberty, Swarm, and Void), I came up with a bunch of errors of the Too Many CAbilX type - I managed to remove all of them (by looking at the Units tab and removing the multiplied abilities)...all of them, but two...
The errors I'm receiving are: USER: Too many CAbilAttack abilities for 'PylonOvercharged'. USER: Too many CAbilStop abilities for 'PylonOvercharged'.
I've gone through all of the Pylon units and removed abilities, I've backtraced through the Abilities tab itself and tried to track them down through various Attack and Stop abilities, and still, nothing! Do you guys have any clue where this pesky ability might be?
Are your mods dupes of all data plus your stuff or just your additional data?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg