I'm trying to get this Behavior modification working, but for some reason it does not get applied.
I've created a simple "Buff" Behavior and I am applying it to a unit through triggers. In that buff, I'm doing a Unit Name Override as well as a change of weapons. The weapon change is applied flawlessly, but the units name never changes.
I reckon this is a new Data function... has anyone got it working, or is it bugged somehow?
What I essentially am trying to do is change a units mouse-over tooltip, which in essence is the units name.
I'm applying the behavior to a unit through triggers.
This behavior is a Buff with the Modification of Unit > Unit Name Override > Text Key *name*
neither the name or tooltip changes when I apply the behavior
No, the key field must contain a ID of a text, for example "Unit/Name/MarineAlternativeName". A field below must contain an actual text. The behavior will work only if both fields are filled correctly.
I'm trying to get this Behavior modification working, but for some reason it does not get applied.
I've created a simple "Buff" Behavior and I am applying it to a unit through triggers. In that buff, I'm doing a Unit Name Override as well as a change of weapons. The weapon change is applied flawlessly, but the units name never changes.
I reckon this is a new Data function... has anyone got it working, or is it bugged somehow?
What field you using?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Ive tried the two name fields in the unit category, both by themselves and both at once, but no result :/
So how is this meant to link with your behaviour again?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
I dont know what you mean
What I essentially am trying to do is change a units mouse-over tooltip, which in essence is the units name. I'm applying the behavior to a unit through triggers. This behavior is a Buff with the Modification of Unit > Unit Name Override > Text Key *name*
neither the name or tooltip changes when I apply the behavior
And I fail to see the fields to do the application under the buff type behaviour. Could you please upload a pic of what fields you edited?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Certainly!
Well for the start that key field should be set to the id of what unit to override as a rough guess.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
No, the key field must contain a ID of a text, for example "Unit/Name/MarineAlternativeName". A field below must contain an actual text. The behavior will work only if both fields are filled correctly.
@zeedu: Go
I tried this too but to no avail, I gave it the text key referencing to another unit but there's no name change happening still
I've entered Unit/Name/Marine to the key field and it works (changes the name of affected units to "Marine").
@zeedu: Go
Some additional trial and error solved it. Thanks!