I can't seem to remove the Zergling's attack noise from a duplicate, even with a new actor, ive changed the attack index's value to the primal zergling attack sound as well as the ultralisk and all sorts and nothing is changing the default cricket chirp attack.
How do i change this attack noise if not through the attack index? Why do no primalzergling sounds seem to work when i change values to them? Even though they can play fine when previewed?
I can't seem to remove the Zergling's attack noise from a duplicate, even with a new actor, ive changed the attack index's value to the primal zergling attack sound as well as the ultralisk and all sorts and nothing is changing the default cricket chirp attack.
How do i change this attack noise if not through the attack index? Why do no primalzergling sounds seem to work when i change values to them? Even though they can play fine when previewed?
Stumped, will give nudes for help.
Odds are the Action type actor is bugged, did you dupe by any chance? Just destroy it and make your own from scratch.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Oh, i see, yeah I did duplicate.
Thing is i struggled to make my own perform the leap attack that the Raptor duplicate does.
Was referring to the Action actor associated with the weapon.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg