The only thing ive noticed that isnt right is when my marine attacks there are no sparks emitting from his gun and there are no machine gun sound effects playing. Basically he only plays his own animation of looking and pointing his gun and then the enemy loses life.
I have gone back and forth from the original marine unit to mine, the actors, the weapons, the weapon effects, even the direct sound files i want to link to my marine but I cannot find any field whatsoever that relates to it.
im a map maker transitioning from world edit to galaxy edit and im trying to learn the basics of creating units in the data editor.
ive managed to create my own unit based off the marine using the out of date tutorial (from the beta or something) located here: http://rpg-exploiters.com/guides-strategies/starcraft-2-galaxyedit-tutorial-creating-your-first-unit/
The only thing ive noticed that isnt right is when my marine attacks there are no sparks emitting from his gun and there are no machine gun sound effects playing. Basically he only plays his own animation of looking and pointing his gun and then the enemy loses life.
I have gone back and forth from the original marine unit to mine, the actors, the weapons, the weapon effects, even the direct sound files i want to link to my marine but I cannot find any field whatsoever that relates to it.
Can anyone point me in the right direction?
Using the same tutorial I made a unit with no problems, also was able to make a weapon based off a marauder.
Did you make the custom weapon or left as the default weapon?
I made a custom weapon that was copied from the marines
i pretty much followed it word for word, the units named marinie and everything, the only thing i changed was the damage and attack speed
Is everything linked properly on your units tree in the unit tab, bottom right corner in the data editor
there should be models and sounds and have sounds and models for attacking
im not sure what you mean.
do you mean the bottom left corner?
I dont know how to link things all i know is what that tutorial showed me.
yea if you select your custom unit in the tab units in data editor (data editor -> units -> your custom unit)
in the bottom left area will be all atributes of the data editor linked to your custom unit, is there attack sounds and models linked there.
should say something like "marine attack impact/launch"
nah there isnt, i was trying to figure out how to put em there