What I want to do is make it so that you cannot target allied units until they reach a certain life percentage (so you could deny them). I was told that Validators can do that, but I have no idea how I would apply this to a weapon or what exactly would be used after having been fiddling with it for a few days. However, none of the wikis and tutorials I have found seem to cover this. Wish I could just create a new filter or something.
What I want to do is make it so that you cannot target allied units until they reach a certain life percentage (so you could deny them). I was told that Validators can do that, but I have no idea how I would apply this to a weapon or what exactly would be used after having been fiddling with it for a few days. However, none of the wikis and tutorials I have found seem to cover this. Wish I could just create a new filter or something.
Just add a Unit Compare Vital validator to the first effect used by the weapon.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg