I'd just like to know how to remove the powered requirement on warping in units. I have an ability which researches a passive ability that removes the powered requirement of warp in units from the warp gate. Could someone please fill me in on some details as to which of the data thingos I need to edit so that the requirement is removed? I'd love to know asap as I'm getting ready for my release, everything is finished apart from this one last skill.
Thank you very very much to everyone who will be willing to help me out with this one!
It's attached to the units. They have a "Warpable" ability which places a "being warped" behavior on the unit when warp-trained. This behavior works much like the ones used on Protoss buildings (it's a "Power User" behavior), making the unit require Pylon power.
As for doing what you want to do, the "Warpable" ability states that if the behavior it places is a "Power User" that will limit the placement, so make it apply one that isn't. Switch between the 2 "Warpable" abilities via Validators.
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Hi All!
I'd just like to know how to remove the powered requirement on warping in units. I have an ability which researches a passive ability that removes the powered requirement of warp in units from the warp gate. Could someone please fill me in on some details as to which of the data thingos I need to edit so that the requirement is removed? I'd love to know asap as I'm getting ready for my release, everything is finished apart from this one last skill.
Thank you very very much to everyone who will be willing to help me out with this one!
Thanks!
Mathan
It's attached to the units. They have a "Warpable" ability which places a "being warped" behavior on the unit when warp-trained. This behavior works much like the ones used on Protoss buildings (it's a "Power User" behavior), making the unit require Pylon power.
As for doing what you want to do, the "Warpable" ability states that if the behavior it places is a "Power User" that will limit the placement, so make it apply one that isn't. Switch between the 2 "Warpable" abilities via Validators.