So we have a 3x5 grid to work with here. We can have buttons appear and disappear based on requirements, which can have a wide variety of triggering events.
Sure. Give it the Xel'Naga Watch Tower's Interact ability, and have the buttons add behaviors which influence what buttons show up. Get the right combination of behaviors and you win.
But Connect Four requires a bigger grid than we have available; anywhere from 7x6 to 10x7.
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So we have a 3x5 grid to work with here. We can have buttons appear and disappear based on requirements, which can have a wide variety of triggering events.
I think Tic-Tac-Toe is a good place to start.
Any takers?
Remember there is also the possibility of using more than 1 command card.
@Trieva: Go
Sure. Give it the Xel'Naga Watch Tower's Interact ability, and have the buttons add behaviors which influence what buttons show up. Get the right combination of behaviors and you win.
But Connect Four requires a bigger grid than we have available; anywhere from 7x6 to 10x7.